With Gadget’s expansion onto the desktop, many observers have made the overblown suggestion that this was now a full-fledged DAW. “Gadgets” played “Notes,” “Notes” were organized into “Clips” and “Clips” were organized into “Scenes” which could be integrated into “Songs.” Gadget used an elaborate metaphor: instruments were “gadgets” or plugins named after cities (for example, “Chicago” is for acid/303 emulation). In our overview of mobile music making apps from 2016, 5 Mag had high praise for Gadget, which went beyond the question of how to condense a DAW down to a mobile screen in favor of a whole new way of thinking about digital production. With the release of Korg Gadget 2, the mobile production software has rolled out on multiple platforms, and a new update brings the total number of instrument plugins (or “gadgets”) past 40. Remarkably, Korg Gadget 2 isn’t the first music production suite to jump from iOS to Mac – but it’s almost definitely the first to jump from iOS to PC and with a stop on Nintendo Switch along the way.
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